Thursday, May 19, 2011

Wk3 - Free Choice/Dr. Seymour Papert






After watching the videos about the green computer and Dr. Seymour Papert and doing a little research I found that the two were intertwined.  The following is a brief description of my findings.

Dr. Seymour Papert is a mathematician and one of the early pioneers of Artificial Intelligence.  Dr Papert is internationally recognized as the influential thinker about ways in which computers could be used to teach children and change learning.  Papert pursued mathematical research at Cambridge University from 1954 to 1958.  This was the beginning of his extraordinary career especially when he went to the University of Geneva, (1958 to 1963) and studied theories of education with the world-renowned Swiss developmentalist Jean Piaget.  Papert has carried out edifying projects on every continent, some of them in remote villages and in developing countries. 

Dr. Papert is the inventor of the Logo Computer Language.  Logo was specifically designed for the purpose of giving children confidence to learn.  The first version of Logo was developed at MIT (1967).  What made Logo revolutionary was that it was accessible to young children, ages five and up, and designed to have a low threshold and no ceiling.  A child could learn about motion, spatial relationship, logic, and probability in a game-making context. 

As the premise in which we learn at Full Sail -- Papert/Assessment for Project-Oriented classroom or schools is the basic thought; we are in need to assess different things.  Papert wants us to measure the kids understanding, awareness, and knowledge.  We need not measure how many right or wrong answers they give on a question.  Assess the children on what they actually do.

As he bridged the digital divide Dr. Papert was the first educator to advocate computers for children.  He has worked on a project to make cheap laptop computers available to children throughout the world.  Costing only $100.00, these lime-green machines will boost wireless access to underprivileged children around the world.  To jumpstart this program Papert was able to persuade the former Maine Governor Angus King to champion the Maine school laptops initiative several years ago.

Children, computers and learning are the themes Papert interlock together in his book The Children’s Machine.  It is the revolution in technology that has simultaneously brought about the need for improvements in learning, as well as providing the opportunity to improve “learning environments.”


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